Small Town: Ådehlÿ Ekulfn Zewltȳ̈hyzew

Ådehlÿ Ekulfn Zewltȳ̈hyzew

Ådehlÿ Ekulfn Zewltȳ̈hyzew
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceDakyehgdew Kingdom
Sub ProvenceLochwitch Dutchy
RegionDodu̹ Îhâhochyû Woodlands
Founded1417
Community LeaderThane Tautame Rebckezqug
Area3 km2 (1 mi2)
Average Yearly Temp12°C (53°F)
Average Elevation1480 m (4855 ft)
Average Yearly Precipitation284 cm/y (111 in/y)
Population884
Population Density294 people per km2 (884 people per mi2)
Town AuraIllusion
Naming
Native nameÅdehlÿ Ekulfn Zewltȳ̈hyzew
Pronunciation/ən/ /zuːltjɪ̘jˈzuː/
Direct Translation[important; main] [cheek]
Translation[Not Yet Translated]

Ådehlÿ Ekulfn Zewltȳ̈hyzew (/ən/ /zuːltjɪ̘jˈzuː/ [important; main] [cheek]) is a subtropical Small Town located in Lochwitch Dutchy, Dakyehgdew Kingdom, within the United Kingdom of Undermountain.

The name Ådehlÿ Ekulfn Zewltȳ̈hyzew is derived from the Dwarven language, as Ådehlÿ Ekulfn Zewltȳ̈hyzew was founded by Tennil Phodnezerf, who was culturaly Dwarvern.

Climate

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a cool 11°C (51°F) and its average temperature during the winter being a cool 13°C (55°F). Ådehlÿ Ekulfn Zewltȳ̈hyzew receives an average of 284 cm/y (111 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Ådehlÿ Ekulfn Zewltȳ̈hyzew covers an area of nearly 3 km2 (1 mi2), and an average elevation of 1480 m (4855 ft) above sea level.

Overview

Ådehlÿ Ekulfn Zewltȳ̈hyzew was founded durring the early 15th century in fall of the year 1417, by Tennil Phodnezerf. The establishment of the new community went well, with no major obsticles durring construction.

Ådehlÿ Ekulfn Zewltȳ̈hyzew was built using the conventions of Dwarvern durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Ådehlÿ Ekulfn Zewltȳ̈hyzew is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Ådehlÿ Ekulfn Zewltȳ̈hyzew is buildings are arranged arrounded a highly ordered system of broad baked earthen streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The town's failry decent fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.

A look around Ådehlÿ Ekulfn Zewltȳ̈hyzew is like a look into a broken heart. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need. It’s not malicious. Heads are hung. Eyes are empty. Something truly horrible happened here once upon a time and the town never healed.

Civic Infrastructure

Ådehlÿ Ekulfn Zewltȳ̈hyzew has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Ådehlÿ Ekulfn Zewltȳ̈hyzew.

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Ådehlÿ Ekulfn Zewltȳ̈hyzew's public wards, blessings, and other arcane systems.

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Ådehlÿ Ekulfn Zewltȳ̈hyzew has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Ådehlÿ Ekulfn Zewltȳ̈hyzew's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Ådehlÿ Ekulfn Zewltȳ̈hyzew most nights are accompanied by colorful ribbons of light in the sky.

The Trailgaunt near Ådehlÿ Ekulfn Zewltȳ̈hyzew are known to be more aggressive than normal.

Ådehlÿ Ekulfn Zewltȳ̈hyzew's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves gestures to channel Enchantment energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 3589 m2
    • Cattle and Similar Creatures: 221
    • Poultry: 2652
    • Swine: 176
    • Sheep: 8
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 88

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 2
  • Farrier: 4
  • Glassworkers: 3
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 2
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 1
  • Chicken Butchers: 2
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 3
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1
  • Pharmacist: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 6
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 2
  • Military Officers: 3

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Enchanters: 1
  • Jaminators: 3
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Dancers: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

240 of Ådehlÿ Ekulfn Zewltȳ̈hyzew's population work within a Foundational Occupation.

618 of Ådehlÿ Ekulfn Zewltȳ̈hyzew's population do not work in a formal occupation, but do contribute to the local economy. 26 (3%) are noncontributers.

Points of Interest

Ådehlÿ Ekulfn Zewltȳ̈hyzew has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Ådehlÿ Ekulfn Zewltȳ̈hyzew is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

In time immemorial, reportedly some time during the early 2nd century a local hero by the name of spared the town from an attack. was immortalized in song for this deed.

History